Senior producer, Content Playphone | xCapcom and xSNK video game lead producer U.S
projects worked on below: I have supported the creation of over 200 mobile, home console, and arcade games, with 10 top ten mobile games to my credit. I have a strong background in the relevant technologies and a track record of successful projects in the gaming industry.
I played a key role in expanding Playphone's game catalog and making its platform more attractive to mobile users. Developing our 50 million dollar marketing program, while developing 1st party, 2nd party and 3rd party games for our multiplayer worldwide platforms.
Assaulter Special Operations - 2 mil installs 30 days
Acorn buster - 1 mi installs 60 days
real time strategy - top earner
VS farm simulator - most time in game
action side scroller 5mil downloads
puzzle
hack and slash
puzzle
Romstar Inc. was a video game distribution company based in Torrance, California that started operations in 1984. They originally started as the first American distribution arm for SNK (before SNK of America was founded in 1987). They were known for licensing arcade games from major makers for distribution. Among Romstar's clients include Taito, Capcom, SNK, Toaplan, and Seta. They also made games for the Nintendo Entertainment System, the Super Nintendo Entertainment System, Sega genesis, Playstation, Dreamcast and Game Boy. Games continued to be released using the Romstar name until at least 1994 (Goofy Hoops). It is also partnered with Capcom in 1993 to form Game Star (a.k.a. GameStar Inc.), an electromechanical factory in Arlington Heights, Illinois that Romstar had a stake in. In 1995, Capcom would later fully take over Game Star to form Capcom Coin-Op, a pinball manufacturer.
The key personnel of Romstar, Takahito Yasuki, Ron Czerny, and Darryl Williams, later founded Atrativa Games and Playphone, both cellular mobile phone entertainment companies. Playphone was acquired by GungHo Online Entertainment in October 2014.
Playphone is a social gaming network founded in 2003 that allows users to interact with their friends over mobile games.
Playphone initially had a direct-to-consumer mobile content distribution. Selling through 4,000 retail stores, including Best Buy, EB Games, Fred Meyers, Rite Aid, and Target, consumers purchase pre-paid phone cards offering mobile games.
Expanding its offer portfolio, Playphone went on to build a subscription-based service to provide games with a library of more than 5000 games.
In October 2010, Playphone announced its new mobile social gaming platform for smartphones and tablets called Playphone Social. Playphone Social was a strategic shift for Playphone’s mobile entertainment content offerings and helped Playphone make the leap from feature phones to smartphones. Playphone’s new platform would focus on its revolutionary mobile social gaming technology and feature multiplayer cross-platform mobile social gaming.
In December 2010, Playphone launched Playphone Poker for iOS; its first smartphone game in support of its mobile gaming network. Playphone Poker is a freemium casino-style Texas Hold’em game that achieved a top 5 casino apps ranking and over 2 million downloads in the App Store for the first 4 months after its launch.
By June 2012, Playphone’s Social Gaming Network had 4.1 million monthly active users, 12 million game sessions, 3.5 million play hours, and over 3,000 developers. One of the most successful titles to date, Assaulter Special Operations, broke into the top 20 on the Google Play store on Android devices.
Playphone’s first carrier app store – Games Portal on Verizon - launched in 2013. Preloaded on multiple Android devices. Users can see what games their friends are playing, download and play their friends’ favorite games with them, and invite other friends to play, all from the same app.
Playphone’s new gaming network featured a social, cross-platform mobile gaming experience enabling iOS, Android and HTML5 mobile gamers to play together.
With deals in place with Verizon, AT&T, and Sprint, San Francisco-based PlayPhone is now providing its mobile-games portal service to carriers with 83 percent of the U.S. mobile smartphone and tablet population. With exciting games such as Castle of Shadows, Battlenova, Bingo LIVE!, and Rebels & Rulers, players are increasingly using the PlayPhone SGN and its social features contributing to a 50-percent increase in MAUs month over month. PlayPhone is securing support from the best game developers signed up for its SDK. The PlayPhone SGN supports all leading platforms, including iOS, Android, and HTML5. PlayPhone was granted Patent No. 8,556,713 that enables game developers to easily convert their single player game into a multiplayer game using PlayPhone’s cross-platform (iOS and Android) multiplayer gaming technology.
Platform co led development / Head of Developer program
Platform co led development / Head of Developer program
Capcom Arcade
AdventureQuiz2-Hatena?NoDai-Bouken
AresNoTsubasa-TheLegendarySoldiers
DokodemoIssho-ToronoOsakanyaTsuri
DungeonsDragons:ShadowOverMystara
HyperStreetFighter2AnniversaryEdition
MagicalTetrisChallengeFeaturingMickey
MarvelSuperHeroesVs.StreetFighter
Marvelvs.Capcom-ClashofSuperHeroes
MarvelVs.Capcom2NewAgeOfHeroes
MuscleBomberDuo-HeatUpWarriors
MuscleBomberDuo-UltimateTeamBattle
NightWarriors:DarkStalkers'Revenge
PowerGear-StrategicVariantArmorVariant
PoweredGear:StrategicVariantArmorEquipment
QuizNanairoDreams:NijiirochouNoKiseki
QuizSangokushi-ChiryakuNoHasha
QuizTonosamaNoYabou2Zenkoku-ban
RescueRangers-Disney'sChip'nDale
RingOfDestruction:SlamMastersII
StarGladiator2:NightmareOfBilstein
StreetFighterAlpha-Warriors'Dreams
StreetFighterII-ChampionEdition
StreetFighterII'-HyperFighting
StreetFighterII-TheWorldWarrior
StreetFighterII'-YellowLabelEdition
StreetFighterIIChampionEditionAcceleratorPt.II
StreetFighterII'Turbo-HyperFighting
StreetFighterII:TheTournamentBattle
StreetFighterIII-NewGeneration
StreetFighterII'-ChampionEdition
SuperMuscleBomber:TheInternationalBlowout
SuperStreetFighter-TournamentEdition
SuperStreetFighterII-TheNewChallengers
SuperStreetFighterII-TheNewChallengers:TournamentEdition
SuperStreetFighterIIX:GrandMasterChallenge
Tatsunokovs.Capcom:CrossGenerationofHeroes
TenchiWoKurauII-SekihekiNoTatakai
TenchiWoKurau_-_Sekiheki_No_Tatakai
TurboStreetFighterII:ChampionEdition-HyperFighting
VampireSavior-TheLordOfVampire
Capcom Co., Ltd. is a top 10 video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful
The following is the list of games developed and/or published by top video game company SNK Shin Nihon Kikaku
Romstar Inc. was a video game distribution They originally started as the first American distribution arm for SNK (before SNK of America was founded in 1987). They were known for licensing arcade games from major makers for distribution. Among Romstar's clients include Taito, Capcom, SNK, Toaplan, and Seta. They also made games for the Nintendo Entertainment System, the Super Nintendo Entertainment System, and Game Boy. The key personnel of Romstar, Takahito Yasuki, Ron Czerny, and Darryl Williams, later founded Atrativa Games and Playphone, both cellular phone entertainment companies. Playphone was acquired by GungHo Online Entertainment in October 2014.
PlayPhone inc Playphone's game catalog developing 1st party, 2nd party and 3rd party games for our multiplayer worldwide platforms.
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